﻿/*
PoL - The polyhedral card game simulator
Copyright (C) 2011 Andrea Biagini

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

using System;
using System.ComponentModel;
using System.Linq;
using System.Text;

using Patterns.Command;

namespace Patterns.MVC
{
  public class BaseController<TModel, TView>
  {
    TView view;
    TModel model;
    CommandHandler commandHandler;

    public TView View 
    {
      get { return view; }
    }

    protected TModel Model
    {
      get { return model; }
      set { model = value; }
    }

    protected CommandHandler CommandHandler
    {
      get { return commandHandler; }
    }

    public BaseController(TModel model, TView view)
      : this(new CommandHandler(), model, view)
    {
    }

    public BaseController(CommandHandler commandHandler, TModel model, TView view)
    {
      this.commandHandler = commandHandler;
      this.model = model;
      this.view = view;
    }
  }
}
